262 lines
7.4 KiB
VimL
262 lines
7.4 KiB
VimL
" Macros to play Conway's Game of Life in vi
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" Version 1.0m: edges wrap
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" by Eli-the-Bearded Benjamin Elijah Griffin <vim@eli.users.panix.com>
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" Sept 1996
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" This file may be free distributed so long as these credits remain unchanged.
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"
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" Modified by Bram Moolenaar (Bram@vim.org), 1996 Sept 10
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" - Made it quite a bit faster, but now needs search patterns in the text
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" - Changed the order of mappings to top-down.
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" - Made "g" run the whole thing, "C" run one generation.
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" - Added support for any uppercase character instead of 'X'
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"
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" Rules:
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" If a germ has 0 or 1 live neighbors it dies of loneliness
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" If a germ has 2 or 3 live neighbors it survives
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" If a germ has 4 to 8 live neighbors it dies of starvation
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" If an empty box has 3 live neighbors a new germ is born
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"
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" A new born germ is an "A". Every generation it gets older: B, C, etc.
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" A germ dies of old age when it reaches "Z".
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"
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" Notice the rules do not mention edges. This version has the edges wrap
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" around. I have an earlier version that offers the option of live edges or
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" dead edges. Email me if you are interested. -Eli-
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"
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" Note: This is slow! One generation may take up to ten minutes (depends on
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" your computer and the vi version).
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"
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" Quite a lot of the messy stuff is to work around the vi error "Can't yank
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" inside global/macro". Still doesn't work for all versions of vi.
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"
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" To use these macros:
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"
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" vi start vi/vim
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"
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" :so life.mac Source this file
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"
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" g 'g'o! runs everything until interrupted: "IR".
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"
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" I Initialize everything. A board will be drawn at the end
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" of the current buffer. All line references in these macros
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" are relative to the end of the file and playing the game
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" can be done safely with any file as the current buffer.
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"
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" Change the left field with spaces and uppercase letters to suit
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" your taste.
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"
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" C 'C'ompute one generation.
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" + idem, time running one generation.
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" R 'R'un 'C'ompute until interrupted.
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" i<nr><Esc>z Make a number the only thing on the current line and use
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" 'z' to time that many generations.
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"
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" Time to run 30 generations on my 233 AMD K6 (FreeBSD 3.0):
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" vim 5.4 xterm 51 sec
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" gvim 5.4 Athena 42 sec
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" gvim 5.4 Motif 42 sec
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" gvim 5.4 GTK 50 sec
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" nvi 1.79 xterm 58 sec
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" vi 3.7 xterm 2 min 30 sec
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" Elvis 2.1 xterm 7 min 50 sec
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" Elvis 2.1 X11 6 min 31 sec
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"
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" Time to run 30 generations on my 850 AMD Duron (FreeBSD 4.2):
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" vim 5.8 xterm 21 sec
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" vim 6.0 xterm 24 sec
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" vim 6.0 Motif 32 sec
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" nvi 1.79 xterm 29 sec
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" vi 3.7 xterm 32 sec
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" elvis 2.1.4 xterm 34 sec
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"
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" And now the macros, more or less in top-down order.
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"
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" ----- macros that can be used by the human -----
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"
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" 'g'o: 'I'nitialize and then 'R'un 'C'ompute recursively (used by the human)
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map g IR
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"
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"
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" 'R'un 'C'ompute recursively (used by the human and 'g'o)
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map R CV
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" work around "tail recursion" problem in vi, "V" == "R".
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map V R
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"
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"
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" 'I'nitialize the board (used by the human and 'g'o)
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map I G)0)0)0)0)1)0)0)2)0)0)0)0,ok,-11k,-,R,IIN
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"
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"
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" 'C'ompute next generation (used by the human and others)
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map C T>>>>>>>>B&
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"
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"
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" Time running one generation (used by the human)
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map + <1C<2
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"
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"
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" Time running N generations, where N is the number on the current line.
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" (used by the human)
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map z ,^,&,*,&<1,*<2
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"
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" ----- END of macros that can be used by the human -----
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"
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" ----- Initialisation -----
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"
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map ,- :s/./-/g
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map ,o oPut 'X's in the left box, then hit 'C' or 'R'
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map ,R 03stop
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"
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" Write a new line (used by 'I'nitialize board)
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map )0 o- --....................--....................-
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map )1 o- VIM --....................--....................-
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map )2 o- LIVES --....................--....................-
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"
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"
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" Initialisation of the pattern/command to execute for working out a square.
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" Pattern is: "#<germ><count>"
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" where <germ> is " " if the current germ is dead, "X" when living.
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" <count> is the number of living neighbours (including current germ)
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" expressed in X's
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"
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map ,Il8 O#XXXXXXXXXX .`a22lr
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map ,Id8 o# XXXXXXXX .`a22lr
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map ,Il7 o#XXXXXXXXX .`a22lr
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map ,Id7 o# XXXXXXX .`a22lr
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map ,Il6 o#XXXXXXXX .`a22lr
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map ,Id6 o# XXXXXX .`a22lr
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map ,Il5 o#XXXXXXX .`a22lr
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map ,Id5 o# XXXXX .`a22lr
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map ,Il4 o#XXXXXX .`a22lr
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map ,Id4 o# XXXX .`a22lr
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map ,Il3 o#XXXXX .,a
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map ,Id3 o# XXX .`a22lrA
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map ,Il2 o#XXXX .,a
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map ,Id2 o# XX .`a22lr
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map ,Il1 o#XXX .`a22lr
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map ,Id1 o# X .`a22lr
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map ,Il0 o#XX .`a22lr
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map ,Id0 o# .`a22lr
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"
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" Patterns used to replace a germ with its next generation
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map ,Iaa o=AB =BC =CD =DE =EF =FG =GH =HI =IJ =JK =KL =LM =MN =NO =OP =PQ =QR
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map ,Iab o=RS =ST =TU =UV =VW =WX =XY =YZ =Z
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"
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" Insert the searched patterns above the board
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map ,IIN G?^top
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,Il8,Id8,Il7,Id7,Il6,Id6,Il5,Id5,Il4,Id4,Il3,Id3,Il2,Id2,Il1,Id1,Il0,Id0,Iaa,Iab
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"
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" ----- END of Initialisation -----
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"
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" ----- Work out one line -----
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"
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" Work out 'T'op line (used by show next)
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map T G,c2k,!9k,@,#j>2k,$j
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"
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" Work out 'B'ottom line (used by show next)
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map B ,%k>,$
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"
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" Work out a line (used by show next, work out top and bottom lines)
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map > 0 LWWWWWWWWWWWWWWWWWW,rj
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"
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" Refresh board (used by show next)
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map & :%s/^\(-[ A-Z]*-\)\(-[ A-Z]*-\)\(-[.]*-\)$/\2\3\3/
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"
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"
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" Work around vi multiple yank/put in a single macro limitation
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" (used by work out top and/or bottom line)
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map ,$ dd
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map ,% "cp
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map ,! "byy
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map ,@ "cyy
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map ,# "bP
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map ,c c$
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"
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" ----- END of Work out one line -----
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"
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" ----- Work out one square -----
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"
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" The next three work out a square: put all nine chars around the current
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" character on the bottom line (the bottom line must be empty when starting).
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"
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" 'W'ork out a center square (used by work out line)
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map W makh,3`ah,3`ajh,3(
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"
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"
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" Work out a 'L'eft square (used by work out line)
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map L makf-h,1`ak,2`af-h,1`a,2`ajf-h,1`aj,2(
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"
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"
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" Work out a 'R'ight square (used by work out line)
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map ,r makh,2`akF-l,1`ah,2`aF-l,1`ajh,2`ajF-l,1(
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"
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" 'M'ove a character to the end of the file (used by all work out square
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" macros)
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"
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map ,1 y G$p
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map ,2 2y G$p
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map ,3 3y G$p
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"
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"
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" ----- END of Work out one square -----
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"
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" ----- Work out one germ -----
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"
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" Generate an edit command that depends on the number of living in the last
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" line, and then run the edit command. (used by work out square).
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" Leaves the cursor on the next character to be processed.
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"
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map ( ,s,i,X0i?^#A
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0,df.l,Y21h
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"
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" Delete 's'paces (deads);
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" The number of remaining characters is the number of living neighbours.
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map ,s :.g/ /s///g
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"
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" Insert current character in the last line
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map ,i `ay GP
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"
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" Replace any uppercase letter with 'X';
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map ,X :.g/[A-Z]/s//X/g
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"
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" Delete and execute the rest of the line
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map ,d "qd$@q
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"
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" Yank and execute the rest of the line
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map ,Y "qy$@q
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"
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" Yank the character under the cursor
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map ,j y
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"
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" Put the current cut buffer after the cursor
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map ,m p
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"
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" Delete the character under the cursor
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map ,n x
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"
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" Replace a character by its next, A --> B, B --> C, etc.
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map ,a `a,jGi?=,ma
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0,dll,j`a21l,ml,nh
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"
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" ----- END of Work out one germ -----
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"
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" ----- timing macros -----
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"
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" Get current date (used by time a generation)
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map << :r!date
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map <1 G?^top
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O<<
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map <2 G?^top
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k<<
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"
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"
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" Turn number on current line into edit command (used by time N generations)
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map ,^ AiC
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"
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"
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" Delete current line and save current line (used by time N generations)
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map ,& 0"gd$
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"
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"
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" Run saved line (used by time N generations)
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map ,* @g
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"
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" ----- END of timing macros -----
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"
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" End of the macros.
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