esp32-c3_BLE/BLE_client_ana/BLE_client_ana.ino

77 lines
2.2 KiB
C++

#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEScan.h>
#include <BLEAdvertisedDevice.h>
#include <BLEClient.h>
#include <BLEUUID.h>
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
BLEClient* pClient;
BLERemoteCharacteristic* pRemoteCharacteristic;
bool doConnect = false;
bool connected = false;
BLEAdvertisedDevice* myDevice;
class MyAdvertisedDeviceCallbacks : public BLEAdvertisedDeviceCallbacks {
void onResult(BLEAdvertisedDevice advertisedDevice) {
if (advertisedDevice.haveServiceUUID() && advertisedDevice.getServiceUUID().equals(BLEUUID(SERVICE_UUID))) {
Serial.println("Found target device! Connecting...");
myDevice = new BLEAdvertisedDevice(advertisedDevice);
doConnect = true;
}
}
};
void connectToServer() {
pClient = BLEDevice::createClient();
Serial.println(" - Created client");
pClient->connect(myDevice);
Serial.println(" - Connected to server");
BLERemoteService* pRemoteService = pClient->getService(SERVICE_UUID);
if (pRemoteService == nullptr) {
Serial.println("Failed to find service UUID");
pClient->disconnect();
return;
}
Serial.println(" - Found service");
pRemoteCharacteristic = pRemoteService->getCharacteristic(CHARACTERISTIC_UUID);
if (pRemoteCharacteristic == nullptr) {
Serial.println("Failed to find characteristic UUID");
pClient->disconnect();
return;
}
Serial.println(" - Found characteristic");
if (pRemoteCharacteristic->canNotify()) {
pRemoteCharacteristic->registerForNotify([](BLERemoteCharacteristic* pBLERemoteCharacteristic, uint8_t* pData, size_t length, bool isNotify) {
Serial.print("Received: ");
Serial.println((char*)pData);
});
}
connected = true;
}
void setup() {
Serial.begin(115200);
Serial.println("Starting BLE Client...");
BLEDevice::init("");
BLEScan* pBLEScan = BLEDevice::getScan();
pBLEScan->setAdvertisedDeviceCallbacks(new MyAdvertisedDeviceCallbacks());
pBLEScan->setActiveScan(true);
pBLEScan->start(5, false);
}
void loop() {
if (doConnect && !connected) {
connectToServer();
doConnect = false;
}
//delay(1000);
}